'Adobe Shockwave' (formerly 'Macromedia Shockwave') was
Macromedia's first and most successful multimedia player prior to the introduction of Macromedia Flash (now
Adobe Flash). In an attempt to raise its brand profile all Macromedia players prepended ''Shockwave'' to their names in the late 1990s. Although this campaign was very successful and helped establish
Shockwave Flash as a dominant multimedia plugin, Shockwave and
Flash became more difficult to maintain as two separate products. In 2005, Macromedia marketed three distinct browser player
plugins under the brand names
Macromedia Authorware, Macromedia Shockwave and Macromedia Flash.
Although Shockwave was designed for making a wide variety of online movies and animations, its actual use has become concentrated in the area of game development. Other features not replicated by Flash include a much faster rendering engine, including hardware-accelerated 3D, and support for various network protocols, including
Internet Relay Chat. Furthermore, Shockwave's functionality can be extended with so-called "
Xtras".
Unlike Flash, the Shockwave browser plugin is not available for
Linux or
Solaris despite vocal lobbying efforts.
[1] However, the Shockwave Player can be installed on Linux with a program which allows Windows-based applications to be installed and run on Linux. According to
Adobe, Macromedia Shockwave Player is available on 52.3% of Internet-enabled PCs.
[2] It uses ''.DCR'' files created using the authoring tool
Macromedia Director.
External links
★
Shockwave.com - large gaming site cofounded by Macromedia
★
Adobe Official Homepage
★
What's the difference between Shockwave and Flash? (dated 2004)
★
How Stuff Works - The Difference Between Flash and Shockwave
★
Shockwave3d.com - hundreds of examples of Shockwave's 3D capabilities
References
1. Shockwave Player and Plugin for Linux
2. Shockwave Player Adoption Statistics