ARBOREA (DUNGEONS & DRAGONS)

(Redirected from Arborea (plane))
In ''Dungeons & Dragons'', fantasy role-playing game, 'Arborea' or more fully, the 'Olympian Glades of Arborea', is a chaotic good-aligned plane of existence. It is one of a number of alignment-based Outer Planes that form part of the standard ''Dungeons & Dragons'' ''(D&D)'' cosmology, used in the ''Planescape'', ''Greyhawk'' and some editions of the ''Forgotten Realms'' campaign settings.
Arborea is also referred to as "Olympus" or "Arvandor", though in reality those names describe separate realms within the plane. Arborea is stylised as a peaceful plane of natural beauty with a multitude of thriving environments. Much of the plane is dominated by vast tall forests, but also includes glades of wildflowers and fields of grain. As a plane that also embodies chaos, it has a wild and often sudden nature. The weather can change drastically at short notice, changing from warm sunshine to raging winds and back again in just a few minutes.

Contents
Inhabitants
Structure
Layers
Arvandor/Olympus
Aquallor/Ossa
Mithardir/Pelion
Fauna
Historic influences

Inhabitants


The eladrins, powerful elf-like celestial creatures are the protectors of Arborea, the most common of which is the ''Ghaele''. Lillends are also common on the plane. Many types of celestial and anarchic version of common animals, natural creatures suffused with tendencies of good or chaos, are found in Arborea. Also, primitive Orc-Baboon hybrids known as Losels dwell in its wilderness, occasionally migrating between it and the Beastlands.
Arborea has two main types of petitioner, the first of which are the spirits of the elven dead. Some take the form of celestial creatures or others simply merge with the plane itself, as a final reward after death. The second main type are the bacchae, drunken revellers who perpetually indulge in wild celebrations, enticing visitors to join with them.

Structure


As an outer plane, Arborea is spatially infinite, further consisting of three infinite layers (or sub-planes). Arborea’s first layer shares borders with the neighbouring planes of the Heroic Domains of Ysgard and the Wilderness of the Beastlands; travel is possible between Arborea and these planes at certain locations.

Layers


The wandering realm of the Seelie Court often appears on the plane of Arborea, always in a different location.
Arborea has three layers:
Arvandor/Olympus

In previous editions, this layer was known as Olympus, but the most recent edition of ''Manual of the Planes'' refers to it only as Arvandor. Principally, it is the home plane of the Seldarine, the good Elven deities, headed by Corellon Larethian. This layer is mostly endless canopies of forest with huge clearings containing many idealized elven settlements. Arvandor has a day and night cycle matching that of the material plane. The goddess Eilistraee also resides in the forests of Arvandor, despite her banishment.
The realm of ''Brightwater'', a separate plane in the third edition ''Forgotten Realms'' cosmology is located on Arvandor. Four goddesses have domains here, including Lliira, Sharess, Sune, and Tymora.
The actual realm of ''Olympus'' is found here, and is home to many deities of the Greek pantheon, including Zeus, Aphrodite, Apollo, Ares, Artemis, Athena, Demeter, Dionysus, Hephaestus, Hera, Hermes, and the titan Rhea.
There are several other realms located on this layer, including, The aarakocra goddess Syranita's realm of ''Whistledge'', the giant goddess Iallanis's realm of ''Florallium'', Trithereon's realm of ''The Forking Road'', and Chih-Nii's realm of ''Loom of the Celestial River''.
Aquallor/Ossa

When not with the Seldarine, Deep Sashelas also has his own realm of ''Elavandor'' on Ossa.
Poseidon's realm of ''Caletto'' can be found on Ossa.
Mithardir/Pelion

Nephthys has her realm of ''Amun-thys'' on Pelion.

Fauna


Arboreal dragon

Historic influences


Arborea is based loosely on Mount Olympus in Greek mythology. Its name is probably derived from "arboreal".

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