(Redirected from Bitmap font)
A 'computer font' is an electronic
data file containing a set of
glyphs, characters, or symbols such as
dingbats. Although the term "font" once referred to interchangeable
typefaces using mechanical components such as a
typeball element or a
daisy wheel, most modern fonts are used in computing. There are three basic kinds of computer font file data formats:
★ 'Bitmap' fonts consist of a series of dots or
pixels representing the image of each glyph in each face and size.
★ 'Outline' fonts use
Bézier curves, drawing instructions and mathematical formulas to describe each glyph, which make the character outlines scalable to any size.
★ 'Stroke' fonts use a series of specified lines and additional information to define the ''profile'', or size and shape of the line in a specific face and size, which together describe the appearance of the glyph.
Bitmap fonts are faster and easier to use in computer code, but inflexible, requiring a separate font for each size and each face. Outline and stroke fonts can be resized using a single font and substituting different measurements for components of each glyph, but are somewhat more complicated to use than bitmap fonts as they require additional computer code to render them. For example, the letter "A" has three components, the two lines on the outside and the bar between the two outside lines, and may have more if the design has
serifs.
Bitmap fonts versus outline fonts can be compared to the two main types of image file formats. Bitmap image formats such as ''
Windows Bitmap'' (.bmp), ''
Portable Network Graphics'' (.png), ''
Joint Photographic Experts Group'' (.jpg or .jpeg) and ''
Tagged Image Format'' (.tif or .tiff), store the image data as a grid of pixels, in some cases with compression. 'Outline' or 'stroke' image formats such as ''
Windows Metafile'' format (.wmf) and ''
Scalable Vector Graphics'' format (.svg), store instructions of how to draw the image rather than storing the image itself.
A bitmap image can be displayed in a different size only with some distortion, but renders quickly; outline or stroke image formats are resizable but take more time to render as pixels must be drawn from scratch each time they are displayed.
Fonts are designed and created using
font editors:
Font types
Bitmap fonts
A bitmap font is one that stores each
glyph as an array of
pixels (that is, a
bitmap). It is less commonly known as a 'raster font'. Bitmap fonts are simply collections of
raster images of glyphs. For each variant of the font, there is a complete set of glyph images, with each set containing an image for each character. For example, if a font has three sizes, and any combination of bold and italic, then there must be 12 complete sets of images.
Advantages of bitmap fonts include:
★ Extremely fast and simple to render
★ Unscaled bitmap fonts always give exactly the same output
★ Easier to create than other kinds
The primary disadvantage of bitmap fonts is that the visual quality tends to be poor when scaled or otherwise transformed, compared to outline and stroke fonts.
Early computer systems used bitmap fonts exclusively due to their limited processing power and memory. Improvements in hardware have allowed them to be replaced with outline or stroke fonts in cases where arbitrary scaling is desirable, but bitmap fonts are still in common use in embedded systems and other places where speed and simplicity are considered important.
Bitmap fonts are used in the
Linux console, the
Windows recovery console, and
embedded systems. Older
dot matrix printers used bitmap fonts; often stored in the memory of the printer and addressed by the computer's
print driver. Dot matrix printers are still used on
carbon paper business forms. Bitmap fonts may be used in
cross-stitch.
To draw a string using a bitmap font, means to successively output bitmaps of each character that the string comprises, performing per-character indentation. Also
true type fonts, bitmap fonts can be
monospaced (i.e.. every character is plotted a constant distant from the previous character that it is next to, while drawing) or proportional (each character has its own width). However, the particular font-handling application determines how each font will be displayed.
Scaling
Bitmap fonts look best at their native
pixel size. Some systems using bitmap fonts can create some font variants algorithmically. For example, the original
Apple Macintosh computer could produce bold by widening vertical strokes and oblique by
shearing the image. At non-native sizes, many text rendering systems perform
nearest-neighbor resampling, introducing ugly jagged edges. More advanced systems perform
anti-aliasing on bitmap fonts whose size does not match the size that the application requests. This technique works well for making the font smaller but not as well for increasing the size, as it tends to blur the edges. Some graphics systems that use bitmap fonts, especially those of
emulators, apply curve-sensitive
nonlinear resampling algorithms such as
2xSaI or
hq3x on fonts and other bitmaps, which avoids blurring the font while introducing little objectionable distortion at moderate increases in size.
A "trace" program can follow the outline of a high-resolution bitmap font and create an initial outline that a font designer uses to create an
outline font useful in systems such as
PostScript or
TrueType. Outline fonts scale easily without jagged edges or blurriness.
Bitmap font formats
★
Portable Compiled Font (PCF)
★
Glyph Bitmap Distribution Format (BDF)
★
Server Normal Format (SNF)
★
DECWindows Font (DWF)
★ Sun X11/NeWS format (BF)
★ Microsoft Windows bitmapped font (FON)
★ Amiga Font, ColorFont, AnimFont
★
ByteMap Font (BMF)
Outline fonts
Outline fonts or vector fonts are collections of
vector images, i.e. a set of lines and curves to define the border of
glyphs. Early vector fonts were used by
vector monitors and
vector plotters using their own internal fonts, usually with thin single strokes instead of thick outlined glyphs. The advent of desktop publishing brought the need for a universal standard to integrate the
graphical user interface of the first
Macintosh and
laser printers. The term to describe the integration technology was
WYSIWYG. The universal standard was (and still is) Adobe
PostScript. Examples are PostScript
Type 1 and Type 3 fonts,
TrueType and
OpenType.
The primary advantage of outline fonts is that they can be easily transformed by applying a mathematical function to each vector point, scaling them without causing pixellation. Outline font characters can be scaled to any size and otherwise transformed with more attractive results than bitmap fonts, but requires considerably more processing and may yield undesirable rendering, depending on the font, rendering software, and output size.
Outline fonts have a major problem, in that
Bézier curves cannot be rendered accurately onto a raster display (such as most computer monitors and printers), and their rendering can change shape depending on the desired size and position.
[1] Measures such as
font hinting have to be used to reduce the visual impact of this problem, which require sophisticated software that is difficult to implement correctly. Many modern desktop computer systems include software to do this, but they use considerably more processing power than bitmap fonts, and there can be minor rendering defects, particularly at small font sizes. Despite this, they are frequently used because people often consider the processing time and defects to be acceptable when compared to the ability to scale fonts freely.
Stroke-based font
A glyph's outline is defined by the vertices of individual strokes and stroke's profile. Its advantage over outline fonts include reducing number of vertices needed to define a glyph, allowing same vertices to be used to generate a different font that have different weight, glyph width, or serifs using different stroke rules, and the associated size savings. For font developer, editing a glyph by stroke is easier and less prone to error than editing outlines. Stroke-based system also allows rescaling glyphs without altering stroke thickness of the base glyphs. It is heavily marketed for East Asian markets for use on embedded devices, but the technology is not limited to ideograms.
Commercial developers included
Agfa Monotype (iType), Type Solutions, Inc. (owned by
Bitstream Inc.) (Font Fusion (FFS), btX2),
Fontworks (Gaiji Master), which have independently developed stroke-based font types and font engines.
Although Monotype and Bitstream have claimed tremendous space saving using stroke-based font on East Asian character sets, most of the saving comes from building composite glyphs, which is part of TrueType specification.
Font formats
Type 1 and Type 3 Fonts
Type 1 and Type 3 fonts were developed by
Adobe for professional digital typesetting. Using
PostScript, the glyphs are outline fonts described with cubic
Bezier curves. Type 1 fonts were restricted to a subset of the PostScript language, and used Adobe's hinting system, which used to be very expensive. Type 3 allowed unrestricted use of the PostScript language, but didn't include any hint information, which could lead to visible rendering artifacts on low-resolution devices (such as computer screens and dot-matrix printers).
TrueType Font
TrueType is a font system originally developed by
Apple Computer. It was intended to replace Type 1 fonts, which many felt were too expensive. Unlike Type 1 fonts, TrueType glyphs are described with quadratic Bezier curves. It is currently very popular and implementations exist for all major operating systems.
OpenType Font
OpenType is a
smartfont system designed by
Adobe and
Microsoft. OpenType fonts contain outlines in either the TrueType or Type 1 (actually
CFF) format together with a wide range of metadata.
METAFONT
METAFONT uses a different sort of glyph description. Like TrueType, it is a vector font description system. It draws glyphs using strokes produced by moving a polygonal or elliptical pen approximated by a polygon along a path made from cubic Bézier splines and straight line segments, or by filling such paths. Although when stroking a path the envelope of the stroke is never actually generated, the method causes no loss of accuracy or resolution.
See also
★
Kerning
★
List of fonts
★
Font hinting
★
Fontlab
★
Smartfont
★
OpenType
★
Apple Advanced Typography
★
Typefaces
★
Typesetting
★
TeX,
LaTeX, and
MetaPost
Notes
1. The raster tragedy at low resolution Stamm, Beat
External links
★
Finding Fonts FAQ (Microsoft)
★
Font Technologies chapter of the LDP's Font-HOWTO
★
Microsoft's font guide
★
Default fonts installed by Windows
★
25 free quality fonts