DEBUGGER

A 'debugger' is a computer program that is used to test and debug other programs. The code to be examined might alternatively be running on an ''instruction set simulator'' (ISS), a technique that allows great power in its ability to halt when specific conditions are encountered but which will typically be much slower than executing the code directly on the appropriate processor.
When the program crashes, the debugger shows the position in the original code if it is a 'source-level debugger' or 'symbolic debugger', commonly seen in integrated development environments. If it is a 'low-level debugger' or a 'machine-language debugger' it shows the line in the disassembly. (A "crash" happens when the program cannot continue because of a programming bug. For example, perhaps the program tried to use an instruction not available on the current version of the CPU or attempted access to unavailable or protected memory.)
Typically, debuggers also offer more sophisticated functions such as running a program step by step ('single-stepping'), stopping ('breaking') (pausing the program to examine the current state) at some kind of event by means of breakpoint, and tracking the values of some variables. Some debuggers have the ability to modify the state of the program while it is running, rather than merely to observe it.
The importance of a good debugger cannot be overstated. Indeed, the existence and quality of such a tool for a given language and platform can often be the deciding factor in its use, even if another language/platform is better-suited to the task. However, it is also important to note that software can (and often does) behave differently running under a debugger than normally, due to the inevitable changes the presence of a debugger will make to a software program's internal timing. As a result, even with a good debugging tool, it is often very difficult to track down runtime problems in complex multi-threaded or distributed systems.
It is worth pointing out that the same functionality which makes a debugger useful for eliminating accidental bugs allows it to be used as a cracking tool to learn how to evade copy protection and other programmed limitations.
Many programmers (especially those accustomed to development in an IDE) dislike or have difficulty working with console debuggers, instead using a front-end incorporating more sophisticated animation and visualisation functions and more sophisticated tools. Some examples of these are listed below.

Contents
List of debuggers
See also
References
External links

List of debuggers



CA/EZTEST (Cics Interactive test/debug)

CodeView

DAEDALUS

DBG - A PHP Debugger and Profiler

Xdebug - PHP Debugger, [1]

dbx

DDD, Data Display Debugger

Ddbg - Win32 Debugger for the D Programming Language

DEBUG DOS Command

Dynamic debugging technique (DDT), and its octal counterpart Octal Debugging Technique

Eclipse

GoBug symbolic debugger for Windows

GNU Debugger (GDB)

Insight

Interactive Disassembler (IDA Pro)

Java Platform Debugger Architecture

JSwat, open-source Java debugger

MacsBug

OLIVER (CICS interactive test/debug)

OllyDbg

IBM Rational Purify

sdb

SIMMON (Simulation Monitor)

SIMON (Batch Interactive test/debug)

SoftICE

Turbo Debugger

Ups - C, Fortran source level debugger

WinDbg

Valgrind

VB Watch Debugger for Visual Basic 6.0

Visual Studio Debugger

★ XSLT and XQuery debugger in the Oxygen XML Editor

See also



Debugger front-end

Debugging

Profiler (computer science)

Computer programming

Software testing

List of tools for static code analysis

Memory debugger

Core dump

Anomaly in software

Remote debugging

References



Jonathan B. Rosenberg, How Debuggers Work: Algorithms, Data Structures, and Architecture, John Wiley & Sons, ISBN 0-471-14966-7

External links



Learn the essentials of debugging How to improve your debugging skills, a good article at IBM developerWorks.

OpenRCE: Various Debugger Resources and Plug-ins

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