FAILURE


In general, 'failure' refers to the state or condition of not meeting a desirable or intended objective. It may be viewed as the opposite of success.

Contents
Commercial failures
Other failures
See also
Bibliography
Notes and references
External links

Commercial failures


A 'commercial failure' is a product that does not reach expectations of success, failing to come even close. A major flop goes one step further and is recognized for its complete lack of success.

★ For flops in computer and video gaming, see List of commercial failures in video gaming.

★ For company failures related to the 1997–2001 Dot-com bubble, see Dot-com company.

★ See also Vaporware.

Other failures



★ For military disasters, see List of military disasters

★ For events that were highly anticipated but either did not happen or turned out to be disappointing, see Non-event.

See also



Miserable failure
Cascading failure
Debugging
Failure analysis
Failure mode
Failure rate
Murphy's law
New product development
Non-event
Power outage

Product
Product management
Single point of failure
Sod's Law
Structural failure
System accident
Tensile strength
White elephant
Anomaly in software
Fiasco

Bibliography




★ Charles Perrow, ''Normal Accidents: Living with High-Risk Technologies'', New Tork: Basic Books, 1984. Paperback reprint, Princeton, N.J.: Princeton University Press, 1999, ISBN 0-691-00412-9

Sandage, Scott A. ''Born Losers: A History of Failure in America''. Cambridge, Massachusetts: Harvard University Press, 2005. ISBN 0-674-01510-X, ISBN 0-674-02107-X.

★ Gay, Jared I. ''Enough Idle Chit-chat, Let's RPG!: An in-depth analysis of Toad's failures'' Some Place, Australia. ISBN 0-867-53090-X

Notes and references


External links



Failure magazine

Designing Building Failures

Site for Failures

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