FAILURE
In general, 'failure' refers to the state or condition of not meeting a desirable or intended objective. It may be viewed as the opposite of success.
| Contents |
| Commercial failures |
| Other failures |
| See also |
| Bibliography |
| Notes and references |
| External links |
Commercial failures
A 'commercial failure' is a product that does not reach expectations of success, failing to come even close. A major flop goes one step further and is recognized for its complete lack of success.
★ For flops in computer and video gaming, see List of commercial failures in video gaming.
★ For company failures related to the 1997–2001 Dot-com bubble, see Dot-com company.
★ See also Vaporware.
Other failures
★ For military disasters, see List of military disasters
★ For events that were highly anticipated but either did not happen or turned out to be disappointing, see Non-event.
See also
Bibliography
★ Charles Perrow, ''Normal Accidents: Living with High-Risk Technologies'', New Tork: Basic Books, 1984. Paperback reprint, Princeton, N.J.: Princeton University Press, 1999, ISBN 0-691-00412-9
★ Sandage, Scott A. ''Born Losers: A History of Failure in America''. Cambridge, Massachusetts: Harvard University Press, 2005. ISBN 0-674-01510-X, ISBN 0-674-02107-X.
★ Gay, Jared I. ''Enough Idle Chit-chat, Let's RPG!: An in-depth analysis of Toad's failures'' Some Place, Australia. ISBN 0-867-53090-X
Notes and references
External links
★ Failure magazine
★ Designing Building Failures
★ Site for Failures
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