GRAPHICS LIBRARY

A program designed to aid in rendering computer graphics to a monitor. This typically involves providing optimized versions of functions that handle common rendering tasks. This can be done purely in software and running on the CPU, common in embedded systems, or being hardware accelerated by a GPU, more common in PCs. By employing these functions, a program can assemble an image to be output to a monitor. This relieves the programmer of the task of creating and optimizing these functions, and allows them to focus on building the graphics program.

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See also

See also



Direct3D

OpenGL

OpenGL ES

Simple DirectMedia Layer

emWin An Embedded Graphics Library

cairo (graphics)

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