THE HOUSE OF THE DEAD 2

(Redirected from House of the Dead 2)

'''The House of the Dead 2''' is a light gun arcade game with a horror theme and the first sequel to the ''House of the Dead'' series of video games, developed by Sega for video arcades in 1998 and later ported to the Sega Dreamcast, PC, and Microsoft Xbox as an unlockable bonus in ''The House of the Dead III''. The Dreamcast version became one of the few Sega All Stars titles.

Contents
Gameplay
Story
External links

Gameplay


''The House of the Dead 2'' is a rail shooter light gun game. It includes an auto-reload feature that allows players to point their guns off-screen to reload their weapons without pulling the trigger. It also incorporates a branching path system that allows players to take a variety of different routes leading to the same point in the game's story.
The game would serve as the springboard for the arcade, Sega Dreamcast, and PC release ''The Typing of the Dead'', as well as the inspiration for the Game Boy Advance game, ''The Pinball of the Dead''.
The flashbacks to the first ''The House of the Dead'' in the game's introductory sequence were recorded using the game's engine. Until shortly before the game's release, like the first ''The House of the Dead'' game was to be offered as a digitally remastered extra after completing the game; however, due to bugs that would have delayed the game beyond the launch of the Dreamcast system, it was removed entirely.

Story


James and Gary as seen in a flashback to the events of ''The House of the Dead 2''

The game follows the fictional events of February 26, 2000, two years after the Curien Mansion incident taking place in ''The House of the Dead''. The secret international agency, AMS, has launched an investigation concerning the cause of the Curien case, in order to prevent the world from experiencing a similar outbreak. Strange occurrences, however, are reported to be taking place in the city of Venice, Italy, the last known location of AMS agent "G," who has gone missing. Agents 'James Taylor' and 'Gary Stewart' are dispatched along with 'Amy Crystal' and 'Harry Harris' to investigate and evacuate the populace, but are met with an undead horde developed by 'Goldman', the president of the eminent DBR Corporation and an expert on the genome theory who funded the late Dr. Curien's experiments.
While converging on Goldman's headquarters, James and Gary face many formidable foes, including 'Judgment' (Type 28) consisting of an imp-like monster Zeal and his headless, axe-wielding puppet Kuarl, an aquatic beast which heads an assault on Venice's waterways and Central Plaza, 'The Hierophant' (Type B 05), segmented serpent-like beasts stalking the sewer system known as 'The Tower' (Type 8000), and 'Strength' (Type 205), a chainsaw-wielding zombie which chases the agents in a labyrinth. Curien's masterpiece, 'The Magician' (Type 0), is also resurrected by Goldman to oversee the birth of 'The Emperor' (Type α), designed to "rule, destroy, and hate mankind". Being in its prototype stage, the Emperor was not as strong as Goldman would have hoped, and fell to the AMS agents, leading Goldman to commit suicide by throwing himself off the roof of his building.

External links







''The House of the Dead 2'' Dreamcast review at GameSpot
To view the endings, click the links below.

★ Good Ending - [1]

★ James and Gary's ending - [2]

★ Bad Ending - [3]

★ Gary's Ending - [4]

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