LEGENDS OF DUNE

(Redirected from League of Nobles)
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'''Legends Of Dune''' is a prequel trilogy of novels written by Brian Herbert and Kevin J. Anderson, set in Frank Herbert's ''Dune'' universe.

★ '' (2002)

★ '' (2003)

★ '' (2004)
This trilogy takes place over 10,000 years before the events of the 1965 novel ''Dune'', and chronicles the events of the Butlerian Jihad, a universe-wide war against Thinking Machines. It also explores the origins of the families and organizations that populate this distinctive universe in other ''Dune'' works.

Contents
Setting
League worlds
Synchronized worlds
Unallied planets
Other planets
Themes
References

Setting


The universe at the time of ''Legends of Dune'' consists of essentially three groups of populated planets: League Worlds, Synchronized Worlds and Unallied Planets.
League worlds

The 'League of Nobles' is the system of government employed by the remaining free humans. The predecessor of the Landsraad and the Imperium, the League is feudal at its core but slightly more democratic than the Landsraad, as the League members vote for which Viceroy they prefer to govern them. The planets controlled and protected by the League are:

★ Balut
Chusuk
Giedi Prime
Ginaz
Hagal
Junction
 
Kaitain
★ Kirana III
★ Komider
★ Pincknon
Poritrin
★ Relicon
 
★ Ros-Jal
Rossak
Salusa Secundus
★ Seneca
★ Vertree Colony
★ Zanbar

Synchronized worlds

The planets completely under Machine control are known as the 'Synchronized Worlds'. They are each ruled by a copy of Machine leader Omnius, and these copies are periodically updated by the collective network of Everminds with which they also share their own information. The former human inhabitants of these worlds have been enslaved or killed.

★ Alpha Corvus
Bela Tegeuse
Corrin
Earth
Ix
 
Parmentier
★ Quadra
Richese
★ Ularda
★ Walgis
 
Wallach IX
★ Wallach VII
★ Wallach VI
★ Yondair

When the Great Purge is initiated in '', it is mentioned that at that point there are 543 Synchronized Worlds:
Quentin considered, mentally doing the math. "We know from captured update ships that there are five hundred forty-three Synchronized Worlds. We will need to send a large enough battle group to every single one of those planets in order to insure victory there. Just because they have moved their heavy ships to Corrin doesn't mean they won't put up a fight." [1]

Unallied planets


★ IV Anbus
Arrakis
Buzzell
 
Caladan
Ecaz
Harmonthep
 
★ Souci
Tlulax
★ Yardin

Other planets

Other planets are mentioned in the ''Legends of Dune'' series, but their exact status is not specified. For example:

Kolhar ~ Site of the first shipyard to produce space-folding ships (eventually called heighliners).

Themes


One theme of the series is the fragile nature of history; the events from the first two books are later altered by the passage of time, both intentionally and unintentionally. One of the epigraphs in the book refers to Mao Tse-Tung as a 'Philosopher of Old Earth'. The hero Xavier Harkonnen is now regarded as a villain. One of the protagonists, Vorian Atreides, remarks at one point, ''"Don't quote history books to me. You have no right: you weren't there. I was."''
In addition, a state-sanctioned religion builds up around the 'Three Martyrs': Serena Butler, Iblis Ginjo, and Manion Butler. They form a mother-father-child trinity, which has become accepted as actual religious truth by the the time of the events depicted in ''Dune''. One of the more philosophical characters in the series points out that, throughout human history, leaders have harnessed the collective madness of holy war for their own purposes. The power of religion, and its manipulation, is itself a major theme in Frank Herbert's original ''Dune'' series.
One of the few characters to survive the entire series is Vorian Atriedes. Shocked by the things he has seen and done over the course of the war, he decides that he deserves an indefinite holiday. Using the ship he began the series in, the ''Dream Voyager'', he sets off through the stars. That is one final theme of the series: those who try to leave a mark on history succeed as often as they fail.

References


1. Herbert, Brian and Anderson, Kevin J. ''Dune: The Battle of Corrin''


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