PALM-SIZE PC

A Palm-Size PC's start menu
The 'Palm-Size PC' was Microsoft's first attempt at a computer conforming to an 'in your hand' profile (or, as commonly referred to, a PDA).
These devices demonstrated many firsts for this form factor, including wave sound output, comparatively high-resolution screens with later versions even having color displays and a standardized software environment that ran on licensed OEM hardware platforms.
Palm-size PCs were unique in that they were one of the few standardized modern computing platforms that did not use any standard microprocessor - Palm-size PCs were commercially available with SH3 and MIPS.
An x86 build environment - better referred to as x86EM - was available for the purpose of IDE build debugging through the PsPC 1.2 development SDK, but was not available on a commercial level inside devices. Palm-size PCs held similarities with their older cousins the Handheld PC in terms of GUI (closely resembling the Windows 95 desktop) and underlying kernel subsystems.
The Palm-size PC was based upon either Windows CE 2.01 or 2.11 core.
The Palm-Size PC was never hugely successful, largely due to the price range and lack of connectivity options when compared to their Handheld PC counterparts. Microsoft later refreshed the release into a more unique package as the Pocket PC and would ultimately abandon the MIPS / SH3 CPU in favor of standardisation around the ARM architecture.

Contents
See also
External links

See also



Microsoft

Handheld PC

Windows CE

ActiveSync

Pocket PC

Tablet PC

Windows Mobile

External links



HPC:Factor — History of Windows CE

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