PORTAL (FICTION)

A 'portal' in fiction is a magical or technological doorway that connects two distant locations.
Portals are a common concept in sci-fi and fantasy fiction. They can be of two forms: either you must step through the frames of an object (a mirror, a cupboard, a picture frame, a gateway etc.) which serves as a portal or, when they stand alone, the portal will commonly appear in the form of a vortex of energy. A less common portal form is what is called the Portkey (which is seen in Harry Potter and the Goblet of Fire) and is simply used when it is touched, and it whisks the individuals off to the place the Portkey was linked to.
Places that a portal will link to include; a different spot in the same world (in which case it might be an alternative for teleportation); a parallel world (inter-dimensional portal); the past or the future (time portal); and other planes of existence, like heaven, hell or other afterworlds.
Portals are similar to the cosmological concept of a wormhole.
Portals play a primary role in:

Doom 3

Mighty Max

Planescape

Prey (video game)

Sliders

Spyro Series

Stargate

The Legend of Zelda (series)

The Lion, the Witch and the Wardrobe

Through the Looking-Glass

Portal (video game)

Teenage Mutant Ninja Turtles (1987 TV series), so called ''dimensional portals'' created by technology appear in a form of energy which comes from a machine. Krang has one, and Donatello developes later. These portals allow the traveller to go from one place to another.



W.I.T.C.H

Contents
See also

See also



Fantasy

Science fiction

Teleportation

The 10th Kingdom
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