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robustness videos

A perceptual space that can explain the robustness of...
Google Tech Talks May 25, 2007 ABSTRACT The sounds that animals use to communicate, including the syllables of speech, have a very special `pulse resonance' form which automatically distinguishes them from background noise. The parts of the body used to produce these sounds grow as the animal grows. Thus, there is `acoustic scale' variability in communication sounds which poses a serious problem for the perception and recognition stages of communication. The success of bio-acoustic communication suggests that the auditory system has a special pre-processor that automatically normalizes for acoustic scale as it constructs our internal `auditory image' of a sound. In this paper, we propose that the...
Master Class - Robustness
Concrete Design Competition - Master Class - Robustness
FusionForm Digital Pen System: Robustness
Dr. Steven Faith speaks about how robust Satori Labs' FusionForm Digital Pen System has proven for electronic patient record capture.
robustness of 2 degree of freedom inverted pendulum control
This is the final clip of the control system showing the Robustness of the system. the pendulum is stable even with big disturbances. In simple words, it is controlling the Rod while Im kicking it ;-)
Mercurial Project
Google TechTalks June 19, 2006 Bryan O'Sullivan is a Senior Principal Engineer at QLogic, Inc, where he works on HPC clustering and compiler technologies. He likes to write software tools that help other engineers, and to build interesting distributed systems. He is an enthusiastic rock climber of sadly limited facility. ABSTRACT Mercurial is a free distributed revision control system. It focuses on conceptual simplicity, robustness, and high performance. Well-known open source projects that use Mercurial include OpenSolaris, Xen, and One Laptop Per Child.This talk presents some of the advantages of using Mercurial to manage large, fast-moving projects. We give a brief overview of the...
Net and the City
Google Tech Talks April 6, 2007 ABSTRACT The set of routers, end hosts, and links located in a metropolitan area form a city-net. City-nets are large, comprising thousands of routers, end hosts, and links, hundreds of autonomous systems, and several ISPs. They represent a diverse set of end users---home customers, businesses, government, educational institutions, etc. We study the topological structure of city-nets in order to understand how the Internet has evolved in centers of human activity (namely, cities) and to understand the structural robustness/vulnerability of the Internet, a critical infrastructure. This talk will describe our methodology for constructing and analyzing realistic...
SmarCar Project - 1/4
Demo 01: Control Without Mediation: Traditional wireless control without any mediation. The transmitter sends signals to the receiver which is mounted on the platform and actuates the motors. In this work, we investigate the development, implementation and testing of an inexpensive scaled-prototype "Smart Car" test bed. The test bed consists of retrofitting a commercially available Radio-Control (RC) truck with a PC/104 based computer, various embedded sensor- and actuator-subsystems together with multiple modes of communication (Radio Frequency (RF) and IEEE 802.11b wireless Ethernet). The overall goal of our work is the creation of an inexpensive test-bed capable of operating in real time equipped with a real-time mediated control system to enhance the overall system autonomy and robustness. This test bed enables us to study several concepts including: (i) Mediation of human user control of complex robot systems; (ii) Multi-user shared teleoperation; and (iii) Robustness of the control in the presence of varying grades of communication that are relevant to a number of current and future generations of military/civilian systems.
Evolution of Simulated Snake-like Robot
Evolution, robustness and adaptation of locomotion gait of realistically simulated sidewinding snake-like robot (snakebot). More details: http://isd-si.doshisha.ac.jp/itanev/Sidewinder_pic.htm
Multi-Touch Table Augmented with Computer Vision
A Frustrated Total Internal Reflection touch table's input was augmented with computer vision skin detection input. Independently multi-touch and skin tracking data sources have been shown to be useful for achieving successful projected surface virtual interactions. However, we suggest that by synchronizing these data sources allows for greater tracking robustness. Additionally, by tracking both touch and spatial locations of the user's hands surface behaviors are more fully taken advantage of facilitating the table's pervasiveness.
An Abstraction for Ubiquitous Video
Realityflythrough is a telepresence/tele-reality system that works in the dynamic, uncalibrated environments typically associated with ubiquitous computing. By harnessing networked mobile video cameras, it allows a user to remotely and immersively explore a physical space. RealityFlythrough creates the illusion of complete live camera coverage in a physical environment. This video describes the architecture of RealityFlythrough, and evaluates it along three dimensions: (1) its support of the abstractions for infinite camera coverage, (2) its scalability, and (3) its robustness to changing user requirements.
Video-rate recognition and localization for wearable cameras
Using simultaneous localization and mapping to determine the 3D surroundings and pose of a wearable or hand-held camera provides the geometrical foundation for several capabilities of value to an autonomous wearable vision system. The one explored here is the ability to incorporate recognized objects into the map of the surroundings and refer to them. Established methods for feature cluster recognition are used to identify and localize known planar objects, and their geometry is incorporated into the map of the surrounds using a minimalist representation. Continued measurement of these mapped objects improves both the accuracy of estimated maps and the robustness of the tracking system. In the context of wearable (or hand-held) vision, the system's ability to enhance generated maps with known objects increases the map's value to human operators, and also enables meaningful automatic annotation of the user's surroundings.
Real-time Tracking Based on Object Recognition
This video demo illustrates the robustness and real-time performance of SIFT-based tracking system with a single USB camera. First, the recognition system finds the target of interest; then the tracking system tracks the SIFT features and locates the target in the scene. Targets missed during the tracking phase can be re-found and re-located by the recognition system.