SILICON KNIGHTS


'Silicon Knights' is a Canadian video game developer. Founded in 1992 by Denis Dyack, the company is headquartered in St. Catharines, Ontario, Dyack's hometown. In 1998, Silicon Knights was signed by Nintendo as a second-party developer. In 2004, after only two games, the company ended its contract with Nintendo. However, they remain open to the idea of developing a game for the Wii.[1] In 2005, they partnered with publisher Microsoft Game Studios for the Too Human trilogy, though Nintendo still owns stock in the company.

Contents
Games developed by Silicon Knights
In development
Personalities
Denis Dyack
Steve Henifin
References
External links

Games developed by Silicon Knights



★ ''Cyber Empires'' (1992)

★ ''Fantasy Empires'' (1993)

★ ''Dark Legions'' (1994)

★ '' (1996) (Sony PlayStation, PC)

★ '' (2002) (Nintendo GameCube)

★ '' (2004) (Nintendo GameCube)
In development


★ ''Too Human'' (TBA 2008) (Xbox 360)

★ ''Untitled Collaboration with SEGA'' (TBA 2007) (Xbox 360, PlayStation 3)

★ ''Eternal Darkness sequel'' (TBA)

★ ''Too Human Sequel'' (TBA)
A sequel to Eternal Darkness has been confirmed by Denis Dyack in Silicon Knights' official IGN blog.

Personalities


Denis Dyack

'Denis Dyack' (born July 14, 1966) is the president of ''Silicon Knights''. He directed the production of ''Eternal Darkness: Sanity's Requiem'' as well as ''Blood Omen: Legacy of Kain''.
Steve Henifin

'Steve Henifin' is a video game music composer. He has been a part of the ''Silicon Knights'' sound team for many years. Henifin is credited for the music to ''Metal Gear Solid: The Twin Snakes'', ''Eternal Darkness: Sanity's Requiem'', and ''Blood Omen: Legacy of Kain''. He is currently overseeing the audio for the ''Too Human'' trilogy. Also provided the music for the Silicon Knights website.

References


1. Silicon Knights open to Wii development

External links



Silicon Knights – Official Site

Silicon Knights – Official Blog

Denis Dyack – IGN Profile





''Silicon Knights'' profile on MobyGames

Interview with Silicon Knights about Eternal Darkness and Video Game development theory

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