SONIC RUSH
'''Sonic Rush''' (ソニック ラッシュ ''Sonikku Rashu'') is a ''Sonic the Hedgehog'' game for the Nintendo DS. It was developed by Sonic Team in cooperation with Dimps, and published by Sega. The game was released worldwide in November 2005.
Sonic Rush is a traditional 2D platform game much like the original 8/16-bit versions and Game Boy Advance titles in the series. However, graphics of the main characters as well as the bosses are fully polygonal, as opposed to sprites as all 2D Sonic games had previously used. Stages are of the 2-D side-scrolling variety, much like the Sonic Advance games, in the style reminiscent of what Nintedo did when they designed the New Super Mario Bros. for the Nintendo DS. The two DS screens are used to double the display of the play area, joined at the bottom of the top screen and top of the bottom screen. The characters will generally be displayed in the center of one screen, only to run, fall or jump into the other screen, making full use of both screens. A 3D perspective is used during boss battles.
The DS stylus touch-screen functionality is mostly used in the game's special stages, and can also be used for making selections within the game's menus. The game will be followed by its sequel, ''Sonic Rush Adventure''.[1]
| Contents |
| Story |
| Characters |
| Gameplay |
| End of Stage Rank |
| Multiplayer |
| Playable Languages |
| Music |
| Reaction |
| Cast |
| References |
| External links |
Story
Blaze the Cat lands in Sonic the Hedgehog's world, her emeralds stolen by Doctor Eggman. She works on getting her Sol Emeralds back from Eggman and learning something about friendship while Sonic battles a mysterious Eggman look-alike, Eggman Nega. All the while, her world and Sonic's are beginning to merge. It is eventally revealed that Doctor Eggman and Eggman Nega are in fact working together to collect both the Chaos Emeralds and the Sol Emeralds, and Sonic and Blaze must team up (assuming that all of the Chaos Emeralds have been collected by Sonic and both storylines have been completed) in a battle against the Eggmans in a final showdown to restore their worlds.
Characters
There are two playable characters: the titular character, Sonic, and a new character, Blaze the Cat. Blaze has the ability to hover and make use of fire created from her own hands (but the fire is purely for decoration). Both characters have mostly separate adventures (the levels are the same, but in very different orders), but as each character's story progresses, they occasionally bump into each other, and end up working together in the final story.
Tails and Cream the Rabbit show up in cutscenes and cheer the player on during bosses; Sonic has Tails tag along, while Blaze is followed by Cream. Knuckles, Vanilla and Amy all make small appearances in cutscenes and non-speaking roles.
Dr. Eggman and Dr. Eggman Nega are Sonic's and Blaze's antagonists, and are fought at the end of each zone, with the exception of Dead Line.
Gameplay
''Sonic Rush'' builds on the trick system introduced in ''Sonic Advance 2'' adding a point combo system to it and a grade system, both of which had been introduced into the ''Sonic'' series in ''Sonic Adventure 2''. Also added to the game is a "Tension Gauge" which can be filled by using tricks and defeating enemies. The energy can be used to perform an extremely fast dash (which can defeat enemies as well), and in accessing the Special Stages (only as Sonic) via the spinning generators.
The special stage in Sonic Rush is reminiscent of ''Sonic the Hedgehog 2'', which sees the player running through a half-pipe, grabbing as many rings as possible to meet the required amount. Unlike ''Sonic the Hedgehog 2'' Sonic is unable to jump, making the special stage slightly more difficult. This is also where the touch screen comes into play - instead of the direction pad being used, players use the stylus or their finger to move along the left or right to guide Sonic in the that direction.
Like many of the other modern Sonic games, Rush has an "extra" story in the form of "Sonic & Blaze" and consists of a single boss fight It also has Sonic and Blaze fighting Eggman and Eggman Nega in what would appear to be the remnants of the merging of Sonic's and Blaze's worlds.
End of Stage Rank
At the end of each act (including boss battles), players are ranked on their overall score for the level and given a letter grade of either C, B, A, or S (the highest). The four parameters players are ranked on are Time Score, Trick Bonus, Ring Bonus, and Speed. Players get a "C" ranking if they score less than 50,000 points; a "B" ranking if they score between 50,000-80,000 points; an "A" ranking if they score between 80,000-100,000 points; and an "S" raking if they score at least 100,000 points or more. In boss battles, the score requirement is halved, but works the same way (and players are only ranked on Time and Ring bonuses). Unlike previous Sonic games, players do not unlock anything for getting the highest rank on each Zone and boss battle.
Multiplayer
''Sonic Rush'' uses single card and multi-card wireless play; there is also an option within the game to send demos to other DS users. The multiplayer mode in ''Sonic Rush'' features a race between Sonic and Blaze in one of the many levels in the game.
Playable Languages
An addition to ''Sonic Rush'' enables the game to be played in multiple text languages. If the user changes the language settings on his/her Nintendo DS, all menus and text will show up in the language the DS has been set to. The speech, however, will remain the same.
Music
The music is atypical for the ''Sonic'' series, incorporating more overt funk and hip hop influences. They include small phrases and words throughout the song. These phrases usually conclude as becoming the name of the song.
The soundtrack was composed by acclaimed Sega composer Hideki Naganuma. Other notable soundtracks by or involving Hideki Naganuma include the Ollie King and Jet Set Radio OSTs.
Reaction
| Publication | Score | Comment |
|---|---|---|
| Compilations of multiple reviews | ||
Reviews from both critics and players were positive overall. Critical sticking points include the poorly designed and protracted boss fights, death caused too many times from enemy placement and falling into bottomless pits, and the game's use of supporting characters to occupy the lower screen during battles.
Cast
| Voice Actor | Role |
|---|---|
| Jason Griffith | Sonic the Hedgehog |
| Bella Hudson | Blaze the Cat |
| Mike Pollock | Dr. Eggman / Eggman Nega |
| Amy Palant | Miles "Tails" Prower |
| Rebecca Honig | Cream the Rabbit |
The game would have Ryan Drummond's voice clips (recycled from ''Sonic Advance 3''), but after Deem Bristow's death in January 15, 2005, Jason Griffith's lines replaced Ryan Drummond's voice clips.
References
1. SEGA Announces Sonic Rush Adventure For Nintendo DS
2. ''Sonic Rush'' review at ''IGN''
3. GameSpy ''Sonic Rush'' Review
4. ''Sonic Rush'' for DS Review
5. ''Sonic Rush'' (DS) Reviews
External links
★ Sonic Rush official site (with gameplay movie)
★ GameSpot's ''Sonic Rush'' E3 2005 hands-on preview
★
★ Official Sonic Rush Site from SEGA Japan's Sonic Channel.
★
Sonic rush at ign.com
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