SPECIAL EFFECT

(Redirected from Special effects)

' Special effects' (also called 'SPFX' or 'SFX') are used in the film, television, and entertainment industry to realize scenes that cannot be achieved by live action or normal means.
Special effects are used when creating the image by normal means is fantastic, impossible, or prohibitively expensive. For example, it would be extremely expensive to construct a 16th century castle, launch a 25th century space vessel, or to sink a 20th century ocean liner. But these can be simulated with special effects. Usually, special effects are used to enhance previously-filmed elements, by adding, removing or enhancing objects within the scene. Their use is common in big-budget films, but affordable animation and compositing software enable even amateur filmmakers to create professional-looking effects.
Many different special effects techniques exist, ranging from traditional theater effects or elaborately staged as in the "machine plays" of the Restoration spectacular, through classic film techniques invented in the early 20th century, such as aerial image photography and optical printers, to modern computer graphics imagery (CGI). Often several different techniques are used together in a single scene or shot to achieve the desired effect.
Special effects are traditionally divided into two rough categories. 'Optical effects' (also called visual or photographic effects), include techniques in which images or film frames are created and manipulated for film and video. Optical effects are produced photographically, either in-the-camera (double exposures or the Schüfftan process) or in post-production processing via an optical printer. A good example of an optical effect would be a scene in Star Trek depicting the USS Enterprise flying through space.
'Mechanical effects' (also called practical or physical effects), are usually accomplished during the live-action shooting. These include mechanized props, scenery and scale models, and pyrotechnics. Examples include the ejector seat of James Bond's Aston Martin, R2D2 in the ''Star Wars'' films, or rotating sets in '' to simulate zero-gravity environments.
There is occasionally overlap into the categories of set design and makeup: for example, An American Werewolf in London used complex mechanics with makeup techniques.
In recent years, Computer generated imagery (CGI) has come to the forefront of special effects technologies. Many special effects techniques have been superseded by CGI.

Contents
Developmental History
Computer Generated Imagery (CGI)
Planning and Use
Live special effects
Visual special effects techniques in rough order of invention
Special effects artists
Landmark movies
Special effects companies
References

Developmental History


In 1867, Oscar Gustave Rejlander created the world's first "trick photograph" by combining different regions of 32 other photographs into a single image. In 1895, Alfred Clark created what is commonly accepted as the first-ever special effect on film. While filming a reenactment of the beheading of Mary, Queen of Scots, Clarke instructed an actor to step up to the block in Mary's costume. As the executioner brought the axe above his head, Clarke stopped the camera, had all of the actors freeze, and had the person playing Mary step off the set. He placed a Mary dummy in the actor's place, restarted filming, and allowed the executioner to bring the axe down, severing the dummy's head. “Such… techniques would remain at the heart of special effects production for the next century” (Rickitt, 10).
This was not only the first use of trickery in the cinema, it was the first type of photographic trickery that could only be done in a motion picture, i.e., the "stop trick."

In 1896, French magician Georges Méliès accidentally discovered the same "stop trick." According to Melies, his camera jammed while filming a street scene in Paris. When he screened the film, he found that the "stop trick" had caused a truck to turn into a hearse, pedestrians to change direction, and men turn into women. Melies, the stage manager at the Theatre Robert-Houdin, was inspired to develop a series of more than 500 short films, between 1896 and 1914, in the process developing or inventing such techniques as multiple exposures, time-lapse photography, dissolves, and hand painted colour. Because of his ability to seemingly manipulate and transform reality with the cinematograph, the prolific Méliès is sometimes referred to as the "Cinemagician." His most famous film, ''Le Voyage dans la lune'' (1902), a whimsical parody of Jules Verne's From the Earth to the Moon, featured a combination of live action and animation, and also incorporated extensive miniature and matte painting work.
During the 1920s and 1930s, special effects techniques were improved and refined by the motion picture industry. Many techniques were modifications of illusions from the theater (such as Pepper's Ghost) and still photography (such as double exposure and matte compositing). Rear projection was a refinement of the use of painted backgrounds in the theater – only substituting moving pictures to create moving backgrounds.
King Kong, the movie that made Willis O'Brien famous.

But several techniques soon developed that, like the "stop trick," were wholly original to motion pictures. Animation, creating the illusion of motion, was accomplished with drawings (most notably by Winsor McCay in ''Gertie the Dinosaur'') and with three-dimensional models (most notably by Willis O'Brien in ''The Lost World'' and ''King Kong)''.
Metropolis: Rotwang with his invention, which in the original script was called ''Futura''
Also, the challenge of simulating spectacle in motion encouraged the development of the use of miniatures. Naval battles could be depicted with models in studio tanks, and airplanes could be flown (and crashed) without risk of life and limb. Most impressively, miniatures and matte paintings could be used to depict worlds that never existed. Fritz Lang's film ''Metropolis'' was an early special effects spectacular, with innovative use of miniatures, matte paintings, the Schüfftan process, and complex compositing.
An important innovation in special-effects photography was the development of the optical printer. Essentially, an optical printer is a projector aiming into a camera lens, and it was developed to make copies of films for distribution. Until Linwood G. Dunn, A.S.C. refined the design and use of the optical printer, effects shots were accomplished as in-camera effects. Dunn demonstrating that it could be used to combine images in novel ways and create new illusions. One early showcase for Dunn was Orson Welles' ''Citizen Kane'', where such locations as Xanadu (and some of Gregg Toland's famous 'deep focus' shots) were essentially created by Dunn's optical printer.
As the industry progressed, special effects techniques kept pace. The development of color photography required greater refinement of effects techniques. Also, color enabled the development of such ''travelling matte'' techniques as bluescreen and the sodium vapor process. Many films became landmarks in special-effects accomplishments: ''Forbidden Planet'' used matte paintings, animation, and miniature work to create spectacular alien environments. In ''The Ten Commandments'', Paramount's John P. Fulton, A.S.C., multiplied the crowds of extras in the Exodus scenes with careful compositing, depicted the massive constructions of Rameses with models, and split the Red Sea in a still-impressive combination of travelling mattes and water tanks. Ray Harryhausen extended the art of stop-motion animation with his special techniques of compositing to create spectacular fantasy adventures such as Jason and the Argonauts (whose climax, a sword battle with seven animated skeletons, is considered a landmark in special effects).
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If one film could be said to have established the high-water mark for special effects, it would be 1968's '', directed by Stanley Kubrick. In this film, the spaceship miniatures were highly detailed and carefully photographed for a realistic depth of field. The shots of spaceships were combined through hand-drawn rotoscopes and careful motion-control work, ensuring that the elements were precisely combined in the camera-- a surprising throwback to the silent era, but with spectacular results. Backgrounds of the African vistas in the "Dawn of Man" sequence were combined with soundstage photography via the then-new front projection technique. Scenes set in zero-gravity environments were staged with hidden wires, mirror shots, and large-scale rotating sets. The finale, a voyage through hallucinogenic scenery, was created by Douglas Trumbull using a new technique termed slit-scan. Even today, the effects scenes remain impressive, realistic, and awe-inspiring.
1977 was a watershed year in the special effects industry because of two blockbuster films. George Lucas's '' ushered in an era of fantasy films with expensive and impressive special-effects. Effects supervisor John Dykstra and crew developed many improvements in existing effects technology. They developed a computer-controlled camera rig called the "Dykstraflex" that allowed precise repeatability of camera motion, greatly facilitating travelling-matte compositing. Degradation of film images during compositing was minimized by other innovations: the Dykstraflex used VistaVision cameras that photographed widescreen images horizontally along stock, using far more of the film per frame, and thinner-emulsion filmstocks were used in the compositing process.

That same year, Steven Spielberg's film ''Close Encounters of the Third Kind'' boasted a finale with impressive special effects by 2001 veteran Douglas Trumbull. In addition to developing his own motion-control system, Trumbull also developed techniques for creating intentional "lens flare" (the shapes created by light reflecting in camera lenses to provide the film's undefinable shapes of flying saucers.
These two films reflected a new sensibility among special effects technicians. Previously, studios were content to use the old techniques to achieve serviceable illusions. But a generation of technicians desiring better, more refined illusions now had the means (i.e., massive studio investment in effects-heavy fantasy films) to improve every tool in the special effects arsenal. During the production of '', George Lucas founded an innovative effects house called Industrial Light and Magic, which has spearheaded most effects innovations over the last few decades.

Computer Generated Imagery (CGI)


A recent and profound innovation in special effects has been the development of computer generated imagery, or CGI, which has changed nearly every aspect of motion picture special effects. Digital compositing avoids the inherent graininess of optical compositing. Digital imagery has enabled technicians to create detailed models, matte "paintings," and even fully-realized characters with the malleability of computer software.
The most spectacular use of CGI has been the creation of photographically-realistic images of fantasy creations. Images could be created in a computer using the techniques of animated cartoons or model animation. (In 1993, stop-motion animators working on the realistic dinosaurs of Steven Spielberg's ''Jurassic Park'' were retrained in the use of computer input devices.) By 1995, films such as ''Toy Story'' underscored that the distinction between live-action films and animated films was no longer clear. Other landmark examples include a moving stained-glass window in Young Sherlock Holmes, a tentacle of water in The Abyss, a 'liquid metal' villain in , and hordes of armies of fantastic creatures in ''Lord of the Rings'' film trilogy.
It is now possible to create any image and have it look completely realistic to an audience.

Planning and Use


Although most special effects work is completed during post-production, it must be carefully planned and choreographed in pre-production and production. A Visual effects supervisor is usually involved with the production from an early stage to work closely with the Director and all related personnel to achieve the desired effects.

Live special effects


Live special effects are effects that are used in front of a live audience. Mostly during sporting events, concerts and corporate shows. Types of effects that are commonly used include a laser lighting display, co2 effects, pyrotechnics, flames and confetti.

Visual special effects techniques in rough order of invention



practical effects

in-camera effects

miniature effects

stop motion

Schüfftan process

matte paintings

rotoscoping

dolly zoom

optical effects

travelling matte

aerial image effects

optical printing

bluescreen

prosthetic makeup effects

motion control photography

Audio-Animatronic models

digital compositing

wire removal

morphing

computer-generated imagery

match moving

virtual cinematography

Special effects artists



Rick Baker

John Blakeley

Ben Bornstein

Christopher Johnson IV

John Dykstra

John Knoll

Richard Edlund

John P. Fulton

John Gaeta

Ray Harryhausen

Evan Jacobs

Dennis Muren

Derek Meddings

Georges Méliès

Ken Ralston

Lee Joyner

Tom Savini

Eugen Schüfftan

Colin Strause

Greg Strause

Phil Tippett

Douglas Trumbull

Eiji Tsuburaya

Matthew Yuricich

Hamid Haguouche

L.B. Abbott

Adam Savage

Jamie Hyneman

Tom Lauten

Luis Martinez Jr

Stan Winston

Frank Bonniwell

Yanick Wilisky

Andy Weder

Jeff Ogg

Jeff Adoorian

Allen Hall

Mike Mumbaur

Bill Westenhofer

Landmark movies


The films listed below are considered "landmark" for many reasons. Some showcase early uses of certain effects techniques, such as CGI (Tron) or stop-motion animation (King Kong). Others showcase the use of established techniques to a high degree of realism and spectacle, such as Star Wars and Titanic.

★ ''The Abyss'' (CGI effects in alien water probe sequence)

★ '' (Slit-scan photography, front projection, modeling/miniatures)

★ ''The Birds'' (Male/Female Matte developments)

★ ''Futureworld'' (First film to use 3-D CGI)

★ ''Jurassic Park'' (Large animatronics, CGI creatures)

★ ''King Kong'' (Stop-motion, rear-projection, sound effects)

★ ''The Lord of the Rings'' Trilogy (Created MASSIVE Software, digital effects, motion capture)

★ ''The Matrix Trilogy'' (Bullet Time)

★ ''Jason_and_the_Argonauts_(film) (Stop-motion animation)

★ ''Star Wars'' series (Motion control photography, complex image compositing)

★ '' (Realistic computer-generated human characters, "morphing.")

★ ''Titanic'' (Model work, computer generated water, motion capture)

★ ''Toy Story'' (Complete Computer Animation)

★ ''Tron'' (Computer animation, virtual sets)

★ ''Westworld'' (First film to use CGI effects)

★ ''Mary Poppins'' (Sodium-screen compositing)

★ ''An American Werewolf in London'' (Mechanical makeup effects)

Special effects companies



★ ''Griffilms - Award winning SFX & animation company''

★ ''Special Effects - Knife & Fireshows, Austria''

★ ''Weta Digital'', a New Zealand-based company that has worked on such films as King Kong and The Lord of the Rings trilogy.

★ ''Industrial Light and Magic'', one of the oldest and most respected effects companies in the world.

★ ''Vision Crew Unlimited''

★ ''The Especial Effects Company''

★ ''Strictly FX'' - live special effects company

★ ''Bleeding Art Industries'' - Based out of Calgary, AB, Canada, they also specialize in makeup FX and prosthetics.

★ ''Animal Logic'' (Sydney, AU and Venice, CA)

★ ''Bird Studios'' (London UK)

★ ''Brain Zoo'' (Van Nuys, CA, US)

★ ''CA Scanline'' (München, DE)

★ ''CafeFX'' (Santa Maria, CA, US)

★ ''CBS Digital'' (LA, CA, US)

★ ''Cinesite'' (London/Hollywood)

★ ''Digital Domain'' (Venice, LA, CA, US)

★ ''Double Negative (VFX)'' (London, UK)

★ ''DreamWorks'' (LA, CA, US)

★ ''EdenFx'' (Hollywood, CA, US)

★ ''Flash Film Works'' (LA, CA, US)

★ ''Framestore CFC'' (London, UK)

★ ''Giantsteps'' (Venice, CA)

★ ''MagicSnow Systems'' (Hollywood, CA, US)

★ ''The Mill'' (London, UK; NY and LA, US)

★ ''Hydraulx'' (Santa Monica, LA, US)

★ ''Image Engine'' (Vancouver, BC, CA)

★ ''Intelligent Creatures'' (Toronto, ON, CA)

★ ''Mac Guff'' (LA, CA, US; Paris, FR)

★ ''Moving Picture Company'' (Soho, London, UK)

★ ''Rhythm and Hues Studios'' (LA, CA, US)

★ ''Rising Sun Pictures'' (Adelaide and Sydney, AU)

★ ''RIOT'' (Santa Monica, CA and Manhattan, NY, USA]]

★ ''Sputnik Studio'' (Santa Monica, CA)

★ ''Surreal World'' (Melbourne, AU)

★ ''Tippett Studio'' (Berkeley, CA, US)

★ ''Zoic Studios'' (Culver City, CA, US)

★ ''Intrigue FX'' Canada

★ ''Red Chilles VFX''(Bombay,India)

★ ''Pixeltrick'' (Liverpool, UK)

★ ''Pixelloid''(Hyderabad,India)

★ ''Primefocus''(Mumbai,India)

★ ''Maya Mimbham''(Chennai,India)

References



''Cinefex'' magazine

''American Cinematographer'' magazine

★ ''Special Effects: The History and Technique'' by Richard Rickitt

★ ''Movie Magic: The History of Special Effects in the Cinema'' by John Brosnan (1974)

★ ''Techniques of Special Effects Cinematography'' by Raymond Fielding (For many years, the standard technical reference. Current edition 1985)

Special Effects: Titanic and Beyond The online companion site to the NOVA documentary (especially notable are the timeline and glossary)

★ T. Porter and T. Duff, "Compositing Digital Images", Proceedings of SIGGRAPH '84, 18 (1984).

★ The Art and Science of Digital Compositing (ISBN 0-12-133960-2)

Digital Storytelling: The Narrative Power of Visual Effects in Film, , Shilo T., McClean, The MIT Press, 2007, ISBN 0-262-13465-9

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