STAR WARS: BATTLEFRONT
(Redirected from Star Wars Battlefront)
'''Star Wars: Battlefront''' is a first-person shooter/third-person shooter (interchangeable) video game based around battles featured in the ''Star Wars'' films. It was developed by Pandemic Studios and LucasArts, and released on September 21, 2004 for PlayStation 2, and Microsoft Windows, the same day as the release of the Star Wars Trilogy DVD set. Aspyr released a Mac port in July 2005. People can either play Battlefront online with up to 50 players on PC (contrary to the stated 32 player limit), Mac or Xbox, and 16 players on PS2, or off line with up to 2 players. The Xbox version is compatible with the Xbox 360.
A sequel, , was released on November 1, 2005, for Microsoft Windows, Xbox, PlayStation 2 and PlayStation Portable. In late 2004, LucasArts released the Star Wars Battlefront BFBuilder, an unsupported mod that allowed fans to create new battlefields for ''Battlefront''.
''SW: Battlefront'' encompasses battles between four main factions from both the "original" and "new" trilogies. They are the following: the Galactic Republic and the Confederacy of Independent Systems (CIS aka Separatists) of the prequel era, and the Rebel Alliance and Galactic Empire of the classic trilogy. However, factions can only play their historical adversary; there can't be any Rebel vs. Separatist fights, for example. Within each unit, five different classes of characters become available. Four of the classes are fairly similar for each faction: a basic infantry soldier (a Super battle droid for the Separatists), a heavy weapons soldier, a pilot, and a sniper. Each faction also has a special fifth unit with unique abilities and weapons, which are often better in fights up close.
Jedi heroes are featured in the game: Luke Skywalker for the Rebellion, Darth Vader for the Empire, Mace Windu for the Republic, and Count Dooku for the CIS. Jedi characters appear but are not playable; they may only be allies in battle, under certain circumstances. Certain modded maps or files available for download, which were created by players, can result in the heroes being playable, but Lucas Arts does not support these files, although they are not illegal. Jedi cannot be killed with direct fire, but can be knocked off of ledges or crushed by vehicles. When the reinforcement meter reaches 10% of its original number the Jedi hero dies and does not return.
There are also non-player characters (NPCs): Tusken Raiders in the Dune Sea of Tatooine, Jawas on the streets of Mos Eisley. Ewoks aid the Rebellion on the forest moon of Endor, Gungans aid the Republic on the Naboo Plains, ''Geonosians'' help the CIS in battle at Geonosis, and Wookiees aid the Rebellion and Republic on Kashyyyk and the Royal Guards on Theed (Clone Wars Campaign only). As with the Jedi, certain files created by players can be downloaded and result in the normally npcs to be playable. But again Lucas Arts does not support these types of changes, and it takes a person knowledgeable in basic programming to use these, let alone make them with the battlefront editor.
Although receiving good reviews, there were some criticisms for the game
Many of the vehicles in Star Wars Battlefront were deemed to be overpowered. This is because it would usually take infantry from many different classes to bring down one vehicle, something which the AI were criticized for not being able to do. This was particularly evident with the AT-AT vehicle, on which infantry weapons did negligible damage. Since the AT-AT serves as a mobile command post, from which units can spawn, maps where they are present are difficult for the rebels to win.
The infantry in the game were criticized for their blandness. Every faction essentially had the same basic types of units -- an infantry unit with a rapid-fire rifle, an anti-vehicle unit firing explosives, a "pilot" unit that heals and repairs other units, a sniper unit, and one special unit that provided the only real variation between factions. Factions' units had slightly differing capabilities from each other -- different secondary weapons, different clip sizes -- but critics claimed the overall experience of playing each faction still felt too similar. AT-TE
The PlayStation 2 Version was criticized as the weakest version of Battlefront. It had limited multiplayer support, the textures were blurrier and the models had no shading whatsoever. The multiplayer was the most criticized part of the PS2 experience. The PS2 version could only support 16 players, but that was via a PC using special software. If such software wasn't used, then the PS2 could only have 4 human players with 6 AI-controlled bots, which on larger maps, proved to be inadequate and unsatisfactory to many players.
In addition, the PS2 version had several bugs. The game had difficulties with sorting servers and connecting as well as communicating over the headset.[1]
There was a playable game demo in the original Star Wars Trilogy bonus DVD. If put into an Xbox, an early version of the Battle of Endor mission is playable. Differences in the graphics and sound are slight, but those in gameplay are significant. Each side has only three classes to choose from (Imperials have the Stormtrooper, Scout Trooper, and Imperial Pilot, while the Rebels have their standard soldier, the Vanguard trooper, and Wookiees, who have arc welders). Instead of turrets, there are blasters mounted on walls, and walls without blasters can be built. The shield bunker cannot be entered. There are no medical or ammo droids, only health and ammo stations that must be "built" with arc welders to use. Finally, a feature was dropped from the final game that gave the main infantry weapons (the blaster rifles and thermal detonators) alternate functions. For example, the rebel soldier's rifle can be fired in semi-automatic mode or "charged" to release a more powerful shot.
★ G.W. Childs as Imperial Infantry
★ Chris Cox as Alliance Infantry, CIS Infantry, CIS Officer, Gungan Infantry
★ Nick Jameson as Alliance Officer, Darth Sidious/Palpatine
★ Tom Kane as Admiral Ackbar, Yoda
★ Temuera Morrison as Republic Infantry, Republic Officer
★ David Robb as Imperial Officer
★ Kenny Baker as R2-D2
★ Silas Carson as Nute Gunray
★ Peter Cushing as Grand Moff Tarkin
★ Carrie Fisher as Princess Leia
★ Harrison Ford as Han Solo
★ Mark Hamill as Luke Skywalker
★ Samuel L. Jackson as Mace Windu
★ Christopher Lee as Count Dooku
★ Ewan McGregor as Obi-Wan Kenobi
★ Peter Mayhew as Chewbacca
★ James Earl Jones as Darth Vader
★ Billy Dee Williams as Lando Calrissian
All scenes are taken from Episodes I, II, IV, V, and VI.
1. Bug Alert, , , , GamePro, 2005
★ Official site
★ Star Wars: Battlefront at IMDB
★ Official SWBF PS2 Ladder
'''Star Wars: Battlefront''' is a first-person shooter/third-person shooter (interchangeable) video game based around battles featured in the ''Star Wars'' films. It was developed by Pandemic Studios and LucasArts, and released on September 21, 2004 for PlayStation 2, and Microsoft Windows, the same day as the release of the Star Wars Trilogy DVD set. Aspyr released a Mac port in July 2005. People can either play Battlefront online with up to 50 players on PC (contrary to the stated 32 player limit), Mac or Xbox, and 16 players on PS2, or off line with up to 2 players. The Xbox version is compatible with the Xbox 360.
A sequel, , was released on November 1, 2005, for Microsoft Windows, Xbox, PlayStation 2 and PlayStation Portable. In late 2004, LucasArts released the Star Wars Battlefront BFBuilder, an unsupported mod that allowed fans to create new battlefields for ''Battlefront''.
| Contents |
| Gameplay |
| Critical response |
| Vehicles |
| Infantry |
| PS2 Version |
| Demo |
| Cast |
| Voice cast |
| Archive footage appearances |
| References |
| External links |
Gameplay
''SW: Battlefront'' encompasses battles between four main factions from both the "original" and "new" trilogies. They are the following: the Galactic Republic and the Confederacy of Independent Systems (CIS aka Separatists) of the prequel era, and the Rebel Alliance and Galactic Empire of the classic trilogy. However, factions can only play their historical adversary; there can't be any Rebel vs. Separatist fights, for example. Within each unit, five different classes of characters become available. Four of the classes are fairly similar for each faction: a basic infantry soldier (a Super battle droid for the Separatists), a heavy weapons soldier, a pilot, and a sniper. Each faction also has a special fifth unit with unique abilities and weapons, which are often better in fights up close.
Jedi heroes are featured in the game: Luke Skywalker for the Rebellion, Darth Vader for the Empire, Mace Windu for the Republic, and Count Dooku for the CIS. Jedi characters appear but are not playable; they may only be allies in battle, under certain circumstances. Certain modded maps or files available for download, which were created by players, can result in the heroes being playable, but Lucas Arts does not support these files, although they are not illegal. Jedi cannot be killed with direct fire, but can be knocked off of ledges or crushed by vehicles. When the reinforcement meter reaches 10% of its original number the Jedi hero dies and does not return.
There are also non-player characters (NPCs): Tusken Raiders in the Dune Sea of Tatooine, Jawas on the streets of Mos Eisley. Ewoks aid the Rebellion on the forest moon of Endor, Gungans aid the Republic on the Naboo Plains, ''Geonosians'' help the CIS in battle at Geonosis, and Wookiees aid the Rebellion and Republic on Kashyyyk and the Royal Guards on Theed (Clone Wars Campaign only). As with the Jedi, certain files created by players can be downloaded and result in the normally npcs to be playable. But again Lucas Arts does not support these types of changes, and it takes a person knowledgeable in basic programming to use these, let alone make them with the battlefront editor.
Critical response
| Publication | Score | Comment |
|---|---|---|
Although receiving good reviews, there were some criticisms for the game
Vehicles
Many of the vehicles in Star Wars Battlefront were deemed to be overpowered. This is because it would usually take infantry from many different classes to bring down one vehicle, something which the AI were criticized for not being able to do. This was particularly evident with the AT-AT vehicle, on which infantry weapons did negligible damage. Since the AT-AT serves as a mobile command post, from which units can spawn, maps where they are present are difficult for the rebels to win.
Infantry
The infantry in the game were criticized for their blandness. Every faction essentially had the same basic types of units -- an infantry unit with a rapid-fire rifle, an anti-vehicle unit firing explosives, a "pilot" unit that heals and repairs other units, a sniper unit, and one special unit that provided the only real variation between factions. Factions' units had slightly differing capabilities from each other -- different secondary weapons, different clip sizes -- but critics claimed the overall experience of playing each faction still felt too similar. AT-TE
PS2 Version
The PlayStation 2 Version was criticized as the weakest version of Battlefront. It had limited multiplayer support, the textures were blurrier and the models had no shading whatsoever. The multiplayer was the most criticized part of the PS2 experience. The PS2 version could only support 16 players, but that was via a PC using special software. If such software wasn't used, then the PS2 could only have 4 human players with 6 AI-controlled bots, which on larger maps, proved to be inadequate and unsatisfactory to many players.
In addition, the PS2 version had several bugs. The game had difficulties with sorting servers and connecting as well as communicating over the headset.[1]
Demo
There was a playable game demo in the original Star Wars Trilogy bonus DVD. If put into an Xbox, an early version of the Battle of Endor mission is playable. Differences in the graphics and sound are slight, but those in gameplay are significant. Each side has only three classes to choose from (Imperials have the Stormtrooper, Scout Trooper, and Imperial Pilot, while the Rebels have their standard soldier, the Vanguard trooper, and Wookiees, who have arc welders). Instead of turrets, there are blasters mounted on walls, and walls without blasters can be built. The shield bunker cannot be entered. There are no medical or ammo droids, only health and ammo stations that must be "built" with arc welders to use. Finally, a feature was dropped from the final game that gave the main infantry weapons (the blaster rifles and thermal detonators) alternate functions. For example, the rebel soldier's rifle can be fired in semi-automatic mode or "charged" to release a more powerful shot.
Cast
Voice cast
★ G.W. Childs as Imperial Infantry
★ Chris Cox as Alliance Infantry, CIS Infantry, CIS Officer, Gungan Infantry
★ Nick Jameson as Alliance Officer, Darth Sidious/Palpatine
★ Tom Kane as Admiral Ackbar, Yoda
★ Temuera Morrison as Republic Infantry, Republic Officer
★ David Robb as Imperial Officer
Archive footage appearances
★ Kenny Baker as R2-D2
★ Silas Carson as Nute Gunray
★ Peter Cushing as Grand Moff Tarkin
★ Carrie Fisher as Princess Leia
★ Harrison Ford as Han Solo
★ Mark Hamill as Luke Skywalker
★ Samuel L. Jackson as Mace Windu
★ Christopher Lee as Count Dooku
★ Ewan McGregor as Obi-Wan Kenobi
★ Peter Mayhew as Chewbacca
★ James Earl Jones as Darth Vader
★ Billy Dee Williams as Lando Calrissian
All scenes are taken from Episodes I, II, IV, V, and VI.
References
1. Bug Alert, , , , GamePro, 2005
External links
★ Official site
★ Star Wars: Battlefront at IMDB
★ Official SWBF PS2 Ladder
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