TEXTURE MAPPING UNIT
'Texture mapping units' (also known as graphical pipelines) is a component in a video card. A TMU rotates and resizes a bitmap to be placed onto an arbitrary plane of a given 3D object -- a "texture". [1]
★ Texture mapping
★ Graphics pipeline
1. Dev Hardware - The Graphics Pipeline
| Contents |
| See also |
| References |
See also
★ Texture mapping
★ Graphics pipeline
References
1. Dev Hardware - The Graphics Pipeline
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