TITAN QUEST


'''Titan Quest''' is a PC action role-playing game developed by Iron Lore Entertainment. It was released worldwide by THQ on June 26 2006. [2] The game was released on Steam, along with , on July 17, 2007. THQ Brings All-Star Line-up to Steam

Contents
Overview
Storyline
Features
Multiplayer
Immortal Throne
External links
Reviews
Community sites

Overview


Players take the role of a hero and fight monsters in three ancient, mythological world settings including Sparta/Greece, Egypt and Silk Road/Asia. The game was conceived by Age of Empires co-creator Brian Sullivan and features ragdoll physics, full lighting effects, day-night cycles, ancient world mythology, modern 3D graphics, unique treasures, fast gameplay, and a world editor for players to rapidly create their own custom worlds, mods, and quests.
The game has a loot system where monsters can only drop items that they were using. After the player kills the monster the player can pick up the monster's items. The exception to this rule are rings, charms (which are invisible on the creature) and monster charms (which are a part of it, e.g. Raptor teeth and Turtle shells).
Role-playing game fans may feel that Titan Quest bears a somewhat nostalgic resemblance to the massively successful game "Diablo II" and its expansion set "". Both games share very similar elements of gameplay.

Storyline


As opposed to most games based on mythology, ''Titan Quest'' is based on the end of the communication between the Gods and Humanity. The main character (whose name and sex is chosen by the user) begins the quest on a dirt road near a small village named Helos. The town and all of Greece have been overrun by beasts and creatures (drawn largely from Greek mythology) that are terrorizing the countryside wrecking harvests, burning farms and olive groves, invading villages and cemeteries, etc. After being sent on a mission to Delphi by the Spartan general Leonidas, the hero finds centaurs, satyrs, minotaurs, gorgons, demons, and skeletons relentlessly guard the way to prevent him from reaching the next village or town. Battling from one rebirth fountain to the next through miles of infested countryside and caves, the hero earns a brief reprieve in the fictional historic recreations of Delphi, Athens, and Knossos. In each town or village the hero passes through, the storyline is expounded through interaction with non-player characters. The cause of the havoc is eventually gleaned from the representatives of an organization called "The Order of Prometheus." A lesser Titan called a Telkine (see Telchines) has apparently destroyed the communication "conduit" used by the ancient priests and oracles to contact the gods.
After defeating the first Telkine in a battle under the palace of Knossos, the hero then travels to Egypt in an attempt to reconnect communication through rituals hidden in a sacred scroll. But the rituals fail and the character has to fight another Telkine in the Valley of the Kings along with Egyptian mythical creatures in and around Giza and the Nile.
The search for the third (and final) Telkine takes the hero to the Hanging Gardens of Babylon, where the Hero must stop the Telkine from obtaining a item called the "Sickle of Kronos". The Hero is too late and the Telkine escapes with the sickle, so the hero heads along the Silk Road to the Orient, battling yetis, Myrmidons and the Terracotta Army along the way with stops in the Himalayas, Mongolia, and the Great Wall of China. Chasing down the final Telkine proves difficult as the enemies grow significantly more powerful. Reaching the Jade Palace in China, the Yellow Emperor warns the hero that the Telkine has made its way to release the Titan Typhon from his earthly prison. At the Wusao Mountains the hero discovers that Typhon has made his way to Olympus. After killing the final Telkine, the hero must travel through a portal to reach Olympus and battle the Titan Typhon himself. Upon defeating Typhon, Zeus, the king of the Greek Gods, thanks the hero for their courage and talks about the break in connection with the gods.
The game then has an "Epic" level and then a "Legendary" level in which the monsters and battles in the storyline become significantly more difficult, gaining levels and certain special abilities. In addition, the players' resistances are lowered with each successive difficulty level. The monsters in the game include: Greece: Satyr, Harpy, Centaur, Eurynomus, Awakened Dead, Zombie, Ichthian, Maenad, Cyclops, Wraith, Arachnos, Boarman, Limos, Orthrus, Gorgon, Hydra, Phasma, Minotaur, Automaton. Egypt: Jackalman, Sandwing, Bloodwing, Desert Hag, Tomb Rot, Reptilian, Dune Raider, Scorpos, Sandwraith, Shade, Embalmed Dead, Tomb Guardian, Ant Lion. Orient: Bog Dweller, Jungle Creep, Quill Vine, Mantid, Magical Slime, Ratman, Fire Sprite, Magma Sprite, Djinn, Chimera, Neanderthal, Saberlion, Peng, Yeti, Ice Sprite, Rime Sprite, Jungle Raptor, Yeren, Tigerman, Terra Cotta Warrior, Dragonian.

Features



★ Thirty-Six Classes, pick from one of eight, then another, if you wish. (28 Hybrids, 8 additional classes for those who do not wish to use their other class)

★ Mythical Hero armor and weapons.

★ Creatures and beasts based on myths and tales.

★ Three Acts with real world locations.

★ Three difficulty levels, Normal, Epic and Legendary. Each grow harder, but more rewards are found with a higher difficulty.

★ On-Line play where you can trade, compete and play together.

★ Thousands of items which come from your enemies.

★ Powerful modification tools.

Multiplayer


Titan Quest's 'multiplayer' feature allows up to 6-7 players to play on the same server. To connect to a server, one can create a server on the LAN, or the Internet. The Internet option announces the server to a centralized pairing system run by Gamespy, which then displays the available servers to other players in a browser-type window, as long as the server and client's game versions are the same.
The game does not have a direct IP feature that most games of this type have, which would allow a person to type another person's IP to connect to their PC directly instead of using the above pairing system. However, establishing a VPN with other players would allow for connection via a LAN interface. Although multiplayer Internet play has been inactive, many active Titan Quest players use Hamachi to play LAN games via VPN. Some webpages consolidate information on how to join such player groups:

Fansite forum thread, with Titan Quest and Hamachi servers

PlanetHamachi group page for Titan Quest: Immortal Throne

Immortal Throne


Main articles: Titan Quest: Immortal Throne

During a conference call held on November 3, 2006, THQ revealed that an expansion pack was in development. It was subsequently released in March 2007.

External links



The ''Titan Quest'' website

Iron Lore Entertainment - Developer Website
Reviews


First Titan Quest: Immortal Throne Review

Totalgamerzone Review
Community sites


IGN's ''Titan Quest'' Vault

This article provided by Wikipedia. To edit the contents of this article, click here for original source.

psst.. try this: add to faves