XENOGEARS
is a console role-playing game developed and published by Square (now known as Square Enix) for the Sony PlayStation video game console. It was released on February 11, 1998 in Japan and on October 20, 1998 in North America. ''Xenogears'' never saw a PAL release. The game is both hailed and criticized for its heavy philosophical and religious allusions.
| Contents |
| Gameplay |
| Battle system |
| Gears battle |
| Plot |
| Setting |
| Characters |
| Story |
| Development |
| Audio |
| Reception and legacy |
| References |
| External links |
Gameplay
Xenogears' gameplay combines the traditional and the innovative, using two-dimensional sprite overlays on three-dimensional backgrounds, as well as two different battle systems, one of which uses the actual characters in combo-based physical combat, while the latter takes place in turn-based 'Gear' battles.
Battle system
Battling is a variant of the ATB2 active time battle system found in Chrono Trigger and various Final Fantasy games. Once a battle starts the screen quickly changes to a combat scenario. Characters fight with martial combat and ether attacks along with special Deathblow moves that are learned through combinations of strong, moderate, and weak hits. Attacks use Action points (AP) and cost, 3 points, 2 points, and 1 point, respectively. You begin with 3 AP per turn (which is not enough to execute a deathblow) and as you progress in level you will eventually have 6 AP per turn. At a certain point in the story, an additional AP (7 AP per turn) will be acquired and you will also be able to learn Elemental Deathblows, which can be unlocked quicker at higher levels. AP may be saved and used as Attack Points for combo attacks. A total of 28 AP may be accumulated for combo attacks, powerful sequences using multiple Deathblows to inflict massive damage. However, only Deathblows of 6 AP cost or less may be chained, so by the end of the game, individual Deathblows become superior to combo attacking.
Characters can also use "magical" abilities that either aid the party or damage enemies. These abilities are limited by the number of ether points (EP) that are available. Unlike AP, EP do not replenish between attack rounds. For most characters, these abilities are called 'Ether,' although some characters' abilities have a different name, implying differences in their origins. For example, Fei's magic is called 'Chi,' and Citan's is 'Arcane'. Unlike the main characters of most RPGs who specialize in either physical or magical strength exclusively, the main characters in Xenogears are generally competent in both areas, although few characters have more than one or two direct damage spells. While in Gears (mechanized fighting machines) 'Ether' abilities are amplified, though some change or become unavailable.
Gears battle
In addition to the small-scale, hand-to-hand combat, the characters sometimes fight from within their respective combat robots, called 'Gears'. These fighting machines are often similar in fighting style and aesthetic resemblance to the characters that pilot them. For these particular battles, the combination style is reduced to a selection of strong, medium, or weak attacks that build up the attack level of the Gear with each turn until it can unleash a special, more powerful attack. While in gears, the limiting factor of AP is replaced with a fuel gauge, with each attack consuming an amount relative to its power. There are three levels of normal special gear attacks (respectively levels 1, 2, and 3) and one additional 'infinite' level of special gear attacks. These moves are acquired in correspondence to a character's learned deathblow skills. Infinite level differs from the other three levels in several ways. When it is reached, the Gear will go into a special mode known as 'infinity mode'.
Infinity mode lasts three turns, and while in this mode, fuel can be recharged in a larger amount or the Gear can use Infinity attacks. Infinity mode cannot be reached until elemental deathblows are learned (with the exception of Maria Balthazar, who has them automatically, and Chu-Chu, who cannot perform special gear attacks whatsoever). To reach infinity mode, a character has to stay at attack level 3 while performing any other action. With each turn, there is a chance that infinity mode will be reached (this ratio is displayed on screen along with the gears status). Infinity level uses special attacks that use very little fuel and are much more powerful. Gears can regain fuel by 'charging'. The amount of fuel gained differs depending on what attack level the character is currently at. Most engines have a base charge level of 30 fuel. Attack levels add 20 fuel per level with infinite level multiplying the charge rate by ten (charge levels are not cumulative). When equipped with certain items, the gain rate of fuel may be increased. The Gears can also activate 'Boosters' which enable them to act faster but consume more fuel. The 'Special Option' command allows for Gear HP restoration abilities (if equipped with the proper parts) and special attacks, at the cost of large amounts of fuel. When a gear has no Fuel left, it can no longer execute attacks, use special options, or use boosters. They can, however, charge (regain fuel) and use ether abilities. The main characters can purchase Gear fuel, parts, and upgrades in shops or from certain individuals.
Plot
Setting
''Xenogears'' initially takes place on the largest continent of the Xenogears world, Ignas, where the nations of Aveh and Kislev have been waging war on each other for centuries. An organization known as the Ethos, which is a church-like organization dedicated to preserving the world's culture, has excavated giant fighting robots called Gears. Gears have had a major effect on the war and have almost entirely replaced the need for human infantry. Although Kislev was gaining the upper hand in the war, a mysterious army known as Gebler appeared and started providing assistance to Aveh. With Gebler's help, Aveh not only recovered their losses, but began making their way into Kislev's territory.
Much of ''Xenogears' plot and backstory is detailed in the Japanese-only book Xenogears Perfect Works. This book, produced by the now defunct DigiCube, details the history of the Xenogears universe from the discovery of the Zohar to the start of the game. For the avid ''Xenogears'' fans, an important aspect of the book is the explanation of the six episodes that make up the Xenogears saga. According to the Perfect Works schematic, Xenogears is only the fifth episode in a series of six, with the first four providing the backstory for the events that took place in Xenogears.
Characters
Main articles: Main characters of Xenogears, Supporting characters of Xenogears
The following are the list of playable characters from ''Xenogears''. The three main antagonists — Krelian, Kahran Ramsus, and Miang — have separate articles.
''Xenogears''
Although not distinctly psychological, allusions to the theories of the German philosopher, Friedrich Nietzsche, are found in game. For example, there is the concept of the eternal return, which, in ''Xenogears'', correlates to the recurrences of the Contact and the Antitype.
Story
The game starts in 9999.Squaresoft, "Xenogears Perfect Works", July 14, 2000, Dejikyubu Publishing The game begins in the small town of Lahan, which is near the border of Aveh. We are introduced to Fei Fong Wong, an eighteen-year-old male who was mysteriously brought to Lahan by a "Masked Man" three years prior. Because of the events surrounding his arrival at the village, Fei has no clear memories before arriving in the village. Despite this, Fei has a pleasant life, and is awaiting the marriage of his two best friends, Alice and Timothy.
One night, while visiting the local doctor, Citan Uzuki in his home on top of a nearby mountain, Fei is shocked to find a group of Gears flying towards Lahan. By the time Fei makes it back, the entire town is burning as the Gears storm their way through the village. Fei finds an unmanned gear nearby, and, despite Citan's protests, gets aboard; Fei has some success fending off the attackers. However, when he sees his friend Timothy shot, a new personality awakens in Fei, causing the Gear to go berserk - the entire village is destroyed, killing many of the attackers, as well as Alice, in the process. A distraught Fei is forced to become a village outcast and decides to leave the ominous black gear, Weltall, behind. Upon entering the Black Moon Forest, Fei encounters a strange female soldier named Elly, whom he feels a strange connection towards. Citan delivers Weltall, allowing Fei to use him to save Elly from the Rankar. That night, Citan reveals to Elly that he knows who she is, and advises her to leave.
Fei and Citan continue on to Dazil, a city in the desert of Aveh. In search of spare parts to repair Weltall, they go to the Ethos workshop, but are informed that the parts are not available. Citan rents a sand buggy to search for the parts in the desert while Fei waits in Dazil. Instead of waiting, Fei follows Citan to the desert, eventually meeting up with him and then being arrested and detained by Aveh forces. Sand pirates attack the cruiser, and while Fei and Citan manage to escape, Fei and Bart, one of the attackers, ends up falling into a cave.
Bart comes to understand that Fei is not an Aveh soldier, and they try to get out of the cave together. They discover Ol'man Bal, who says that Weltall is the "Host for the spirit of the Slayer of God". After finding the way out, Bart welcomes Fei and Citan as parts of the Yggdrasil crew.
Development
Graphically, ''Xenogears'' combines 2D sprite characters with 3D environments. The environments and Gears are principally all created within the 3D engine, but the characters are created using low resolution 2D sprites. In addition to these things, ''Xenogears'' also utilizes both traditional Japanese cel-animated scenes and pre-rendered CGI movie clips during emotive or important plot points by Production I.G. — a trait that was common in Squaresoft RPGs during this era. Another commonly-lauded aspect of ''Xenogears'' is the dramatic and powerful soundtrack that was arranged and composed by Yasunori Mitsuda and featured Joanne Hogg on vocals for two songs with lyrics by event planner Masato Kato for the ending theme and Tetsuya Takahashi for the epilogue. Aside from the official soundtrack, there is also ''Creid'', an arrange album produced by Mitsuda and Millennial Fair.
In a press release by Square announcing the release of ''Xenogears'' in Japan, it was stated that the game's treatment of religion in general and Christianity in particular might prevent it from being released outside of Japan. However, Xenogears was released quietly into the United States, amidst minimal controversy, with some place and character names changed.
"Project Noah is - apparently - what Squaresoft had intended to call ''Xenogears'' when they first started production of the game and released information to the press. Later, the name was changed to 'Xenogears'."[1]
Audio
The music in Xenogears was composed by Yasunori Mitsuda who was made famous by his work on the Super Famicom title, Chrono Trigger. The original soundtrack was released on two disks and published by Digicube in Japan. There are two vocal tracks included on the OST and both are sung by Joanne Hogg. The first vocal track is titled "Stars of Tears" and is reminiscent of the game's principal overworld theme, "Emotions". This track is not played anywhere in the actual Xenogears game and can only be accessed by unconventional means. The second vocal track is titled "Small Two of Pieces" which bears resemblance to the music box song "Faraway Promise". This song plays at the conclusion of the game during the end credits.
An arranged soundtrack of Xenogears also composed and arranged by Yasunori Mitsuda was released as "Creid: Yasunori Mitsuda and Millenial Fair". The soundtrack contains one disk with ten tracks. Two of the tracks are the Japanese versions of "Stars of Tears" and "Small Two of Pieces". The rest are arrangements of tracks from the OST with heavy Celtic influences.
Reception and legacy
''Xenogears'' maintains a 90% ratio on Game Rankings, and within the top 15 best reviewed games on the Playstation. However, it remains a critically divisive title with some, even years after its initial release. Many praise the game's storyline, with its discussions of philosophy, psychology, and religion. Also popular is the multitude of references to religious terms and well known science fiction films such ''Star Wars'', ''Neon Genesis'', and ''Soylent Green'', as well as praise for its innovative combat system. Some of the noted flaws from critics include the overabundance of cutscenes, an excessively high frequency of random battles, and linear gameplay. A notable criticism is the style of the second disc, where the use of the world map is restricted and the amount of cut scenes increases.
While ''Xenogears'' has never had an official sequel or prequel, some consider a game developed by Monolith Soft and released by Namco called '''Xenosaga''' on the PlayStation 2, to be a prequel. Tetsuya Takahashi was the director and writer for both ''Xenogears'' and ''Xenosaga'', and notes that ''Xenosaga'' is not a prequel to ''Xenogears'' because Square Enix owns the rights to ''Xenogears''.
There is considerable debate within the Xenogears fanbase about how accurately the Xenogears time line in Perfect Works is followed by ''Xenosaga'', which contains similar elements, such as the Zohar, as well as several allusions of characters and terms present in ''Xenogears''.
Official interviews are somewhat vague on the matter, though Tetsuya Takahashi has stated that "It's probably more suitable to say that it follows the direction and style of Xenogears.", as well as "Now that we are under a different company, we figured we should start everything from scratch all over again. Though there are familiar faces that serve as important characters in Xenosaga, others are more like self-parodies, so we don't really want Xenogears fans to overreact. Like movies, sometimes you have the director of the movie or friend of the leading actor appearing as cameos, so it's similar to that."[2] By the closing of '', the allusions to ''Xenogears'' and a possible connection become even more noticeable. However, there are many differing aspects of the ''Xenosaga'' series, and with Episode III marking a premature ending to the original forecast of six episodes, the connection between the two series remains unknown.
References
1. Information from xgam.org's encyclopaedia (http://www.xgam.org/xenogears/encyclopaedia/index.php?topic=project_noah)
2. Sato, Ike. "We talk with the director of Xenosaga, Tetsuya Takahashi."[1]
External links
★ Xenogears Official Website on Square Enix
★ Yasunori Mitsuda's Homepage
★
★ Xenogears Database — detailed plot, location, and character database originally on Wikipedia
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