YOJI SHINKAWA

Yoji Shinkawa

is a Japanese illustrator and conceptual artist. He is most famous for his character, environment and mechanical designs for the ''Metal Gear Solid'' and ''Zone of the Enders'' video game series.
Born in Hiroshima, Shinkawa began working for game developer Konami in 1994; he was the first artist in the company to receive an "S"-grade evaluation for his portfolio. He first worked as a debugger for the PC-98 version of ''Policenauts''. He moved on to serve as art director for the later console ports of the game, then as character designer for the ''Metal Gear Solid'' series. He is now the lead artist on many of Konami's titles.
Shinkawa's illustration style is generally praised as original and artistic yet technically accurate. According to himself he is inspired by anime-related artists like Yoshikazu Yasuhiko and Yoshitaka Amano, but also more western-related and less contemporary artists such as Frank Miller, Aubrey Beardsley and Willy Pogany. He is also a big fan of French artists such as Mœbius.
He uses ink pens with a brush-like felt-tip preferring the Pentel Brush Pen and both Adobe Photoshop and Corel Painter for his creations.
He is an avid fan of heavy metal and artists such as Megadeth and Yngwie Malmsteen.

Contents
Games worked on
Other works
Publications
External links

Games worked on



★ ''Policenauts''

★ ''Metal Gear Solid''

★ ''Zone of the Enders''

★ ''

★ ''

★ ''

★ ''

Other works



★ Novels


★ ''Urban Hercules'' (illustrations)

★ Films


★ '' (monster and mecha designs)

Publications



★ ''The Art Of Metal Gear Solid''

★ ''The Art Of Metal Gear Solid 2''

★ ''The Art Of Metal Gear Solid 1.5''

★ ''Visual Works of Anubis: Zone of the Enders''

External links



Yoji Shinkawa at MobyGames



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