Innovative Gameplay Using Time Travel and Time Manipulation
Title:
Innovative Gameplay Using Time Travel and Time Manipulation
Description:
Talk title: Innovative Gameplay Using Time Travel and Time Manipulation Speaker: Chris Hazard, NC State University and Hazardous Games, Inc. Talk Date: Wednesday, 03 June 2009 Talk Abstract: While many games have utilized the enormous computing power available on consoles and PCs for graphics, physics, and artificial intelligence, few games have realized this untapped resource for innovative gameplay. In this talk, I will discuss in-depth about the use of time travel and time manipulation in gameplay, sharing our experience developing the world's first meta-time strategy game Achron, a real-time strategy game where all players and units can jump to and play at different times independently and simultaneously. I will present a brief history and overview of time travel and time manipulation as it is used in literature, movies, and current games. The types of time travel described in science fiction are much richer than have been previously implemented in video games, and I will discuss ways of implementing them from a gameplay perspective, while touching on some technical aspects. I will share various nuances about time travel and time manipulation mechanisms and how they affect game design, showing benefits and pitfalls, and how they relate to traditional puzzles and strategies in gaming. Speaker Bio: Chris Hazard is both a PhD student in computer science at North Carolina State University and the president and founder of Hazardous Software Inc. His research at NCSU involves the study of trust and reputation in computational settings, guided by ideas from economics. At Hazardous Software, Chris has designed and developed the world's first time travel game Achron, where all players and objects within the game can jump to different positions in time independently. Chris won the Best Paper Award at the 2007 International Conference on Electronic Commerce and an Outstanding Teaching Assistant award at NCSU in 2008. Location: The Future of Games • http://dgrc.ncsu.edu/index.php/activities/the-future-of-games Department of Computer Science • http://www.csc.ncsu.edu/ Department of Industrial Design • http://ncsudesign.org/content/index.cfm/fuseaction/page/filename/industrial_design.html
Author:
NCState
Tags:
North, Carolina, State, University, NC, NCSU, Future, of, Games, Video, Game, Design,
Innovative Gameplay Using Time Travel and Time Manipulation
Description:
Talk title: Innovative Gameplay Using Time Travel and Time Manipulation Speaker: Chris Hazard, NC State University and Hazardous Games, Inc. Talk Date: Wednesday, 03 June 2009 Talk Abstract: While many games have utilized the enormous computing power available on consoles and PCs for graphics, physics, and artificial intelligence, few games have realized this untapped resource for innovative gameplay. In this talk, I will discuss in-depth about the use of time travel and time manipulation in gameplay, sharing our experience developing the world's first meta-time strategy game Achron, a real-time strategy game where all players and units can jump to and play at different times independently and simultaneously. I will present a brief history and overview of time travel and time manipulation as it is used in literature, movies, and current games. The types of time travel described in science fiction are much richer than have been previously implemented in video games, and I will discuss ways of implementing them from a gameplay perspective, while touching on some technical aspects. I will share various nuances about time travel and time manipulation mechanisms and how they affect game design, showing benefits and pitfalls, and how they relate to traditional puzzles and strategies in gaming. Speaker Bio: Chris Hazard is both a PhD student in computer science at North Carolina State University and the president and founder of Hazardous Software Inc. His research at NCSU involves the study of trust and reputation in computational settings, guided by ideas from economics. At Hazardous Software, Chris has designed and developed the world's first time travel game Achron, where all players and objects within the game can jump to different positions in time independently. Chris won the Best Paper Award at the 2007 International Conference on Electronic Commerce and an Outstanding Teaching Assistant award at NCSU in 2008. Location: The Future of Games • http://dgrc.ncsu.edu/index.php/activities/the-future-of-games Department of Computer Science • http://www.csc.ncsu.edu/ Department of Industrial Design • http://ncsudesign.org/content/index.cfm/fuseaction/page/filename/industrial_design.html
Author:
NCState
Tags:
North, Carolina, State, University, NC, NCSU, Future, of, Games, Video, Game, Design,
Popular searches: Cuba, Scuba Diving, Skydiving, Dubai, Niagara Falls, Rainforest, Surfing, Snowboarding, Sandboarding, Pyramids, Everest, Stonehenge, Bear Grylls
Related Videos:
![]() | Genestealer - Spore Creature Creator A genestealer I created in the Spore Creature Creator. I just had a sudden urge to make one. I think it came out pretty well. |
![]() | Discovery Science - The First Time Machine - Time Paradox 3 Discovery Science - The First Time Machine - Time Paradox 3/3 For more visit shadowlabs.org A clip taken from the Discovery Channel documentary 'The First Time Machine' |
![]() | TTV - TIME TRAVEL TECHNOLOGY 3of3. 3of3. Time Travel Videos at www.timetravelvideo.com |
![]() | Galcon Game Demo Developer of the iphone game, Galcon, gives a short demo |
![]() | Dr. Tae — Building A New Culture Of Teaching And Learning (Part 1 of 3) Please watch and share the version on Vimeo: vimeo.com Building A New Culture Of Teaching And Learning Why is skateboarding a better model for education than school? aka Physics Of Skateboarding, Episode 0 drtae.org physicsofskateboarding.com universitae.com Here are credits and references related to my talk. Leon Lederman on Wikipedia en.wikipedia.org Illinois Mathematics and Science Academy www3.imsa.edu Leon Lederman interviewed by Roger Bingham on The Science Network thesciencenetwork ... |
![]() | Retro/Grade Trailer This trailer demonstrates some of the features from the innovative new game, Retro/Grade by 24 Caret Games. For more information, please check out our website: www.retrogradegame.com |
![]() | George Carlin - Children George Carlin: Its Bad For Ya - Children |
![]() | One Saturday Time Travel Travel back to a familiar Saturday Morning... |
![]() | Winterbottom Trailer NEW A new trailer of the Misadventures of PB Winterbottom Watch a Higher Res Youtube here www.youtube.com OR Download the full res version here mattkorba.com www.winterbottomgame.com |
![]() | Achron Alpha Demo 6 Pause Read more about it at: achrongame.com This is a demo video of an Alpha version of Achron, the world's first Meta-Time Strategy game - a Real Time Strategy game where players and units can jump to and play at different times simultaneously and independently. Read the FAQ here www.achrongame.com It's recommended to watch this video in full screen |
Popular searches: Cuba, Scuba Diving, Skydiving, Dubai, Niagara Falls, Rainforest, Surfing, Snowboarding, Sandboarding, Pyramids, Everest, Stonehenge, Bear Grylls

العربية
中国
Français
Deutsch
Ελληνική
हिन्दी
Italiano
日本語
Português
Русский
Español








